aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa 
aa aa aa aa aa aa aa aa ab ac ac ac ac ad aa aa aa 
aa aa aa aa ae af ag ah ai aj ak aj al ac ac ad aa 
aa aa am an ao ap aq ar as at aa as aj aj al aa aa 
aa aa ae au ar av aw aa aa aa aa aa ai aj at aa aa 
aa aa ae ax ay ay ay az aa aa aa aa as at ae aa aa 
aa ae aa aA aB aC aD aE aa aa aa aa aa aF aa aa aa 
aa ae aa aG aH aI aJ aK aa aa aa aa aa ae ap aa aa 
aa aF aa aL aM aM aN aO aa aa aa aa aa aa av aa aa 
aa aa aF aP aQ aR aS aT aa aU aV aW aa aX aF aa aa 
aa aa ae aa aa aY aa aa aa aZ a0 a0 a1 a2 a3 aa aa 
aa aX aa aa aa aa aa aa aa a4 a5 a6 a7 aw ae aa aa 
aa a8 aX aa aa aa aa aa aa aF aa aa aa aF ae aa aa 
aa aa a2 a3 ae aa aa am an ao aF aF aa ae aa aa aa 
aa aa aw ae aa aF ae ae a2 a3 ae aa ae aa aa aa aa 
aa aa aa aa aa aa aa aa aw aa aa aa aa aa aa aa aa 
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa 

:def
:aa
pix("grass.png")
walk(0)
:ab
pix("rock_nw.png")
walk(0)
:ac
pix("rock_n.png")
walk(0)
:ad
pix("rock_ne.png")
walk(0)
:ae
pix("tree2.png")
walk(0)
:af
pix("tree_left.png")
walk(0)
:ag
pix("tree_center.png")
walk(0)
:ah
pix("tree_right.png")
walk(0)
:ai
pix("rock_w.png")
walk(0)
:aj
pix("rock.png")
walk(0)
:ak
pix("rock_s.png")
walk(0)
:al
pix("rock_e.png")
walk(0)
:am
pix("tree_left2.png")
walk(0)
:an
pix("tree_center2.png")
walk(0)
:ao
pix("tree_right2.png")
walk(0)
:ap
pix("treetop.png")
walk(0)
:aq
pix("double_tree.png")
walk(0)
:ar
pix("small_tree_right.png")
walk(0)
:as
pix("rock_sw.png")
walk(0)
:at
pix("rock_se.png")
walk(0)
:au
pix("double_tree2.png")
walk(0)
:av
pix("treetrunk.png")
walk(0)
:aw
pix("small_tree_bottom2.png")
walk(0)
:ax
pix("stone_interior/wall_top_grass_w.png")
walk(0)
addpix("small_tree_bottom_trans.png")
:ay
pix("stone_interior/wall_top_grass.png")
walk(0)
:az
pix("stone_interior/wall_top_grass_e.png")
walk(0)
:aA
pix("stone_interior/wall_nw.png")
walk(0)
addpix("furnishings/flower_painting2.png")
:aB
pix("stone_interior/flagstone_grass_window.png")
walk(0)
:aC
pix("stone_interior/wall_floor_chest.png")
walk(0)
:aD
pix("stone_interior/drawers.png")
walk(0)
:aE
pix("stone_interior/wall_ne.png")
walk(0)
:aF
pix("tree.png")
walk(0)
:aG
pix("stone_interior/wall_w.png")
walk(1)
:aH
pix("stone_interior/flagstone.png")
walk(0)
addpix("furnishings/dresser2.png")
:aI
pix("stone_interior/counter_left.png")
walk(1)
:aJ
pix("stone_interior/counter_woman.png")
walk(0)
Action
store("Gem Shop")
:aK
pix("stone_interior/counter_right_wall.png")
walk(1)
:aL
pix("stone_interior/wall_sw.png")
walk(1)
addpix("furnishings/stone_trapdoor.png")
Action
move("under_gem_house.txt", 4, 8)
hero("hero_s")
:aM
pix("stone_interior/wall_flagstone.png")
walk(1)
:aN
pix("stone_interior/wall_flagstone.png")
walk(1)
addpix("furnishings/green_rug.png")
:aO
pix("stone_interior/wall_se.png")
walk(1)
:aP
pix("town/wall_sw.png")
walk(0)
:aQ
pix("town/wall_fountain.png")
walk(0)
:aR
pix("stone_interior/wall_flagstone_doorway.png")
walk(1)
:aS
pix("town/sign_gem.png")
walk(0)
:aT
pix("town/wall_se.png")
walk(0)
:aU
pix("water/water_nw.png")
walk(0)
:aV
pix("water/water_n.png")
walk(0)
:aW
pix("water/water_n2.png")
walk(0)
:aX
pix("treetop2.png")
walk(0)
:aY
pix("grass.png")
walk(0)
Action
move("lake_gem_house.txt", 5, 10)
hero("hero_s")
:aZ
pix("water/water_w.png")
walk(0)
:a0
pix("water/water.png")
walk(0)
:a1
pix("water/water_e2.png")
walk(0)
:a2
pix("double_tree4.png")
walk(0)
:a3
pix("small_tree_right2.png")
walk(0)
:a4
pix("water/water_sw.png")
walk(0)
:a5
pix("water/water_s3.png")
walk(0)
:a6
pix("water/water_s.png")
walk(0)
:a7
pix("water/water_se.png")
walk(0)
:a8
pix("treetrunk2.png")
walk(0)
